package com.example.app;import com.infisical.sdk.InfisicalClient;import com.infisical.sdk.schema.*;public class Example { public static void main(String[] args) { // Create the authentication settings for the client ClientSettings settings = new ClientSettings(); AuthenticationOptions authOptions = new AuthenticationOptions(); UniversalAuthMethod authMethod = new UniversalAuthMethod(); authMethod.setClientID("YOUR_IDENTITY_ID"); authMethod.setClientSecret("YOUR_CLIENT_SECRET"); authOptions.setUniversalAuth(authMethod); settings.setAuth(authOptions); // Create a new Infisical Client InfisicalClient client = new InfisicalClient(settings); // Create the options for fetching the secret GetSecretOptions options = new GetSecretOptions(); options.setSecretName("TEST"); options.setEnvironment("dev"); options.setProjectID("PROJECT_ID"); // Fetch the sercret with the provided options GetSecretResponseSecret secret = client.getSecret(options); // Print the value System.out.println(secret.getSecretValue()); // Important to avoid memory leaks! // If you intend to use the client throughout your entire application, you can omit this line. client.close(); }}
This example demonstrates how to use the Infisical Java SDK in a Java application. The application retrieves a secret named TEST from the dev environment of the PROJECT_ID project.
We do not recommend hardcoding your Machine Identity Tokens. Setting it as an environment variable would be best.
The Infisical Java SDK is hosted on the GitHub Packages Apache Maven registry. Because of this you need to configure your environment properly so it’s able to pull dependencies from the GitHub registry. Please check this guide from GitHub on how to achieve this.
Our package is located here. Please follow the installation guide on the page.
Import the SDK and create a client instance with your Machine Identity.
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import com.infisical.sdk.InfisicalClient;import com.infisical.sdk.schema.*;public class App { public static void main(String[] args) { // Create the authentication settings for the client ClientSettings settings = new ClientSettings(); AuthenticationOptions authOptions = new AuthenticationOptions(); UniversalAuthMethod authMethod = new UniversalAuthMethod(); authMethod.setClientID("YOUR_IDENTITY_ID"); authMethod.setClientSecret("YOUR_CLIENT_SECRET"); authOptions.setUniversalAuth(authMethod); settings.setAuth(authOptions); // Create a new Infisical Client InfisicalClient client = new InfisicalClient(settings); // Your client! }}
The SDK supports a variety of authentication methods. The most common authentication method is Universal Auth, which uses a client ID and client secret to authenticate.
Please note that this authentication method will only work if you’re running your application on Google Cloud Platform.
Please read more about this authentication method.
Using environment variables
INFISICAL_GCP_AUTH_IDENTITY_ID - Your Infisical Machine Identity ID.
Using the SDK directly
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ClientSettings settings = new ClientSettings(); AuthenticationOptions authOptions = new AuthenticationOptions(); GCPIDTokenAuthMethod authMethod = new GCPIDTokenAuthMethod(); authMethod.setIdentityID("YOUR_MACHINE_IDENTITY_ID"); authOptions.setGcpIDToken(authMethod); settings.setAuth(authOptions); InfisicalClient client = new InfisicalClient(settings);
Please note that this authentication method will only work if you’re running your application on AWS.
Please read more about this authentication method.
Using environment variables
INFISICAL_AWS_IAM_AUTH_IDENTITY_ID - Your Infisical Machine Identity ID.
Using the SDK directly
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ClientSettings settings = new ClientSettings(); AuthenticationOptions authOptions = new AuthenticationOptions(); AWSIamAuthMethod authMethod = new AWSIamAuthMethod(); authMethod.setIdentityID("YOUR_MACHINE_IDENTITY_ID"); authOptions.setAwsIam(authMethod); settings.setAuth(authOptions); InfisicalClient client = new InfisicalClient(settings);
Please note that this authentication method will only work if you’re running your application on Azure.
Please read more about this authentication method.
Using environment variables
INFISICAL_AZURE_AUTH_IDENTITY_ID - Your Infisical Machine Identity ID.
Using the SDK directly
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ClientSettings settings = new ClientSettings(); AuthenticationOptions authOptions = new AuthenticationOptions(); AzureAuthMethod authMethod = new AzureAuthMethod(); authMethod.setIdentityID("YOUR_IDENTITY_ID"); authOptions.setAzure(authMethod); settings.setAuth(authOptions); InfisicalClient client = new InfisicalClient(settings);
Please note that this authentication method will only work if you’re running your application on Kubernetes.
Please read more about this authentication method.
Using environment variables
INFISICAL_KUBERNETES_IDENTITY_ID - Your Infisical Machine Identity ID.
INFISICAL_KUBERNETES_SERVICE_ACCOUNT_TOKEN_PATH_ENV_NAME - The environment variable name that contains the path to the service account token. This is optional and will default to /var/run/secrets/kubernetes.io/serviceaccount/token.
Using the SDK directly
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ClientSettings settings = new ClientSettings(); AuthenticationOptions authOptions = new AuthenticationOptions(); KubernetesAuthMethod authMethod = new KubernetesAuthMethod(); authMethod.setIdentityID("YOUR_IDENTITY_ID"); authMethod.setServiceAccountTokenPath("/var/run/secrets/kubernetes.io/serviceaccount/token"); // Optional authOptions.setKubernetes(authMethod); settings.setAuth(authOptions); InfisicalClient client = new InfisicalClient(settings);
To reduce the number of API requests, the SDK temporarily stores secrets it retrieves. By default, a secret remains cached for 5 minutes after it’s first fetched. Each time it’s fetched again, this 5-minute timer resets. You can adjust this caching duration by setting the “cacheTTL” option when creating the client.
EncryptSymmetricOptions options = new EncryptSymmetricOptions();options.setKey(key);options.setPlaintext("Infisical is awesome!");EncryptSymmetricResponse encryptedData = client.encryptSymmetric(options);
tag (getTag()) (string): A base64-encoded, 128-bit authentication tag.
iv (getIv()) (string): A base64-encoded, 96-bit initialization vector.
ciphertext (getCipherText()) (string): A base64-encoded, encrypted ciphertext.